Unity from Zero to Proficiency (Intermediate): A step-by-step guide to coding your first FPS in C# with Unity. [Third Edition]
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HKD 273
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Learn C# with Unity, and create a full FPS game without the headaches
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產品詳情
- Newly Edited and Updated Version (Third Edition) for Unity 2020
- Learn C# with Unity, and create a full FPS game without the headaches
- Twelve chapters that teach necessary skills to create an FPS game and to learn intermediate C# and Unity techniques
- Learn to use Unity's built-in methods and Rigidbody physics
- Create intelligent Non-Player Characters (NPCs) with 3D animations and advanced Artificial Intelligence
- Content includes creating a game, controlling NPCs, adding AI to NPCs, creating a 2D scrolling shooter, and improving game features
| Publisher | Independently published |
| Publication date | September 30, 2019 |
| Language | English |
| Print length | 545 pages |
| ISBN-10 | 1696564298 |
| ISBN-13 | 978-1696564298 |
| Item Weight | 2.76 pounds (1.25 kg) |
| Dimensions | 8.5 x 1.23 x 11 inches (21.6 x 3.1 x 27.9 cm) |
| Book 3 of 5 | Unity from Zero to Proficiency |
Who Should Buy?
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Aspiring Game Developers
Ideal for those looking to enter the field of game development with practical coding experience in Unity.
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Intermediate Coders
Perfect for individuals who have some coding background but wish to level up their skills in game programming.
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Self-Learners
Great for independent learners who prefer structured guides to enhance their programming skills and learn effectively.
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Complete Beginners
Not suitable for absolute beginners without prior programming knowledge as it assumes some familiarity with coding concepts.
產品敘述
Unity from Zero to Proficiency (Intermediate): A step-by-step guide to coding your first FPS in C# with Unity. [Third Edition]
About This Item
Get ready to level up your game development skills with Unity from Zero to Proficiency Intermediate. This comprehensive third edition guide is the perfect resource for anyone looking to code their first FPS in C# with Unity. Whether you're an aspiring game developer or a seasoned programmer, this step-by-step guide will take you from zero to proficiency in no time.
With a focus on intermediate-level concepts, you'll learn everything you need to know to create stunning first-person shooter games. With Unity from Zero to Proficiency Intermediate, you'll discover the power of C# coding and how to apply it to game development. From creating game mechanics to implementing advanced features, you'll gain the skills you need to bring your FPS game to life. The step-by-step approach of this guide ensures that you're never left behind. Each chapter builds upon the previous one, gradually increasing the complexity of the topics covered.
You'll start by learning the basics of Unity and C#, and then dive into more advanced concepts such as level design, animation, and AI programming. What sets Unity from Zero to Proficiency Intermediate apart is its hands-on approach. Throughout the book, you'll find exercises, challenges, and example projects that will help you solidify your understanding of the material. By the end of the book, you'll have completed your very own first-person shooter game and be ready to take your skills to the next level. Don't miss out on this opportunity to become a proficient game developer with Unity.
Order Unity from Zero to Proficiency Intermediate today and start coding your way to success.
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Game Programming Editorial Review
Unity From Zero to Proficiency (Intermediate): Learn C# Programming from Scratch by Creating a 3D FPS Game with Unity is an excellent resource for those looking to enhance their coding skills while diving into game development. This third book builds on essential C# methods and functions, enabling readers to tackle advanced tasks like AI and weapons management in their games. Many reviewers praised its clear step-by-step tutorials that facilitate a better understanding of complex concepts. However, some noted issues with typos and inconsistent terminology, which can detract from the otherwise engaging content. This book is highly recommended for learners wanting hands-on experience while creating a basic first-person shooter game.
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優點
- Step-by-step tutorials for easy understanding
- Covers advanced C# methods and AI
- Great for beginners to game programming
- Encourages critical thinking in projects
- Helps consolidate prior programming knowledge
缺點
- Minor inconsistencies and typos present in the text
Product Price History
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HKD 273
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特色和優勢
- Step-by-step guide to coding your first FPS in C# with Unity
- 12 chapters painlessly teach you necessary skills to create an FPS game
- Learn intermediate C# and Unity techniques
- Create Intelligent Non-Player Characters(NPCs)
- Include advanced Artificial Intelligence for NPCs
- Create a 2D scrolling shooter
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